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Original CoD 1.1 UDP server via an operator-approved gateway. Wait for original resources and engine initialization. A gateway ticket authorizes a destination; entering another IP does not authorize it.

Not connected. External server compatibility is not yet verified.

Original CoD 1.1 — browser development build

Original game resources load automatically after private preview login. Select an existing approved server from SERVERS.



Reborn server status not yet queried.
Loading the original WASM engine…
PC controls from the original configuration: WASD move, mouse aim, left mouse fire, R reload, Space jump/stand, C crouch, Ctrl prone, wheel/1–4 weapons, Tab scores, Esc menu/release mouse. Click the game to capture the mouse. Android: drag the canvas to look; touch buttons feed original engine keys. Console during a match: use /com_maxfps 30, /com_maxfps 60 or /com_maxfps 125. Bare text is sent as chat by the original engine. Hardware validation pending.
Original engine log
Approved Reborn artwork: Allied soldiers and a tank in a ruined European city

CALL OF DUTY 1.1REBORNTHE LEGEND RETURNS
SAME BATTLEFIELD. NEW GENERATION.

— PLAYERS ONLINE— SERVERS AVAILABLEPRIVATE SESSION REQUIRED

⌖ Featured Operation

REBORN SERVER

Waiting for authenticated server status.

Map screenshot unavailable

▤ Live Servers

ServerMode / MapPlayersDelay*
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*Preview → UDP server query; not your multiplayer ping.

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ENGINE & CONNECTION DIAGNOSTICS